An Experience of Mobile Learning as a Support for the Study of Programming

  • Irene Aguilar Juarez Universidad Autónoma del Estado de México
  • Bernardo Alexis Rojas Espinoza Universidad Autónoma del Estado de México
  • Joel Ayala de la Vega Universidad Autónoma del Estado de México

Abstract

This paper shows the development and evaluation of an app oriented to support the learning of object-oriented programming principles. For the development of this study, a two-phase methodology was used: on the one hand, the development of the software and on the other hand, the evaluation of the students' perception of learning. In the app development phase, the activities were separated into two dimensions: the didactic dimension and the technological dimension. Mobile learning (m-learning) was used as a communicative-interactive medium to promote students' interest and motivation in the instructional design; regarding the technological dimension, a cascade development paradigm with overlapping phases was chosen. In the application evaluation stage, a closed-ended questionnaire was used to determine the students' perception of the app's functionality and usefulness. The results obtained from the evaluation showed that the didactic management of the app was appropriate and allowed promoting the interest of the students to learn the basics of programming. They also show a good acceptance of the students towards the developed application and underline the need for new and better applications.

Published
2022-08-31
Section
Artículos Científicos